
This sounds amazing! Open Source Motion Capture goes further Thank you so much for making this open source. If you are using Rigify's metabone, you just need to adjust the armature slightly, here are the steps. You need to compile it yourself, I only use the it on macOS, you can try compiling it for Linux and Windows, it should work. Add emotions to your character.If you want to make your own motion capture system, this is your best choice, it is completely free. We strongly recommend that testing our software with your PC before purchasing.ĭownload free trial! Real time facial motion capture with Kinect and Webcam. You can use it immediately in your product level movie.

Animate your Blender character model with f-clone Blender pipeline. You can adapt the motion capture data to thousands of DAZ character models by importing pz2 data. You can read optical face motion data through MotionBuilder and attach to your character model easily. Switch between real mode and animation mode to create motions suited to your character. You can broad cast facial data through internet. Transmit the facial motion data in real time with websocket. Direct recording 3dcg video with pre installed 15 character models and 17 background videos. You can record facial motion and sound in real time by any webcam you have. Record 3DCG video in real time with 21 pre-installed character and 17 background videos for youtube or your original animation. Please update if you download older version.

This means the software can be applied to personal creation and indie animation as well. With this software, users can create not just games but personal avatars, such as a virtual character to be the presenter in a YouTube video.
